I quickly started racking up Achievement points as I finished each level. I elected to simply work through the game, from beginning to end. Because I had already completed the game, I was able to pick and choose which levels to play, in any order. Eventually, I popped the game disk back in the Xbox 360, fired up the 52-inch HDTV display, and went to work. Non-Achievementsīut those Achievement points nagged at me. That's a lot of playing-and a lot of writing. After all, I had 17 other Xbox 360 titles to look forward to as well. I had played through COD2 on Regular the first time around simply so I could get through it and write the review. I'm no slouch when it comes to first person shooters. And the only way to get most of the Achievement points the game offers is to complete it on the hardest difficulty level, Veteran. The reason? I had completed Call of Duty 2 on Regular difficult level. Though I had completed the entire Call of Duty 2 single player experience, I had gotten only 200 of the 1000 possible Achievement points in the game. But part of the draw is that all Xbox 360 games include a series of Achievements, which are sort of like reward points for achieving certain in-game objectives. Certainly, it's a better game than most Xbox 360 launch titles, and its multiplayer possibilities give the game huge replayability. Everytime I try to get out.īut something about Call of Duty 2 kept drawing me back. And of course, I have a number of upcoming reviews of Xbox 360 games, including the various sports titles that came out at launch, and original games such as GUN and Perfect Dark Zero. Since that time, I've completed a number of Xbox 360 titles, and have played through both Half-Life 2 and Halo 2 on the original Xbox. Back in November 2005, my first Xbox 360 game title review was for Call of Duty (see my review), a sequel to one of my favorite games of all time, and the front-runner for best Xbox 360 launch title.
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